ArcadeCollider
Props
Name | Type | Default |
---|---|---|
allowCollision | (self: Self, other: Other) => boolean | |
onCollide | (self: Self, other: Other) => any | |
onWorldBounds | (self: Self, blocked: { up: boolean; down: boolean; left: boolean; right: boolean; }) => any | |
overlap | boolean | |
with | string string[] GameObject GameObject[] Group Group[] | |
worldBounds | boolean |