ArcadeCollider
Props
| Name | Type | Default |
|---|---|---|
| allowCollision | (self: Self, other: Other) => boolean | |
| onCollide | (self: Self, other: Other) => any | |
| onWorldBounds | (self: Self, blocked: { up: boolean; down: boolean; left: boolean; right: boolean; }) => any | |
| overlap | boolean | |
| with | string string[] GameObject GameObject[] Group Group[] | |
| worldBounds | boolean |